Demo Videos

Oscilloscope model video created in After Effects, Illustrator, and 3D Max tools used: Adobe After Effects compositing, animation, environmental light and shadow and final render passes. Adobe Illustrator: vector artwork for outline of the oscilloscope, and background. 3ds Max: 3D modeling of the oscilloscope body, knobs, screen geometry, and realistic lighting; rendered passes for reflections and ambient occlusion.


This video I created in After Effects and Illustrator demonstrates drone footage with effects overlaid on the clips. I combined raw aerial footage with motion graphics and compositing techniques to emphasize scale, movement, and atmosphere.


This example was made in After Effects and Illustrator to show the 3D camera effect and its movement.

DESIGN PROJECTS

  • Central 3D composition rendering in 3D Max for photorealistic form and lighting

  • Vector assets and typography produced in Illustrator for clarity at any display size

  • Color palette kept minimal to emphasize the 3D focal point and ensure fast visual comprehension

  • Optimized static export (PNG)

  • This is piece was designed in Adobe Illustrator as a project for a splash page.

  • Purpose: To create an eye-catching splash page that sets the visual tone for the site, introduces the brand, and encourages the visitor to continue into the site.

  • Message: Bold, minimal, and modern—focused on clarity and a single primary action.

  • Audience: First-time visitors and returning users needing a quick orientation before entering the main site.

  • Created in Adobe Illustrator, the logo combines clean vector shapes and precise typography to establish a strong personal brand mark.

  • The splash page uses the logo as the focal point, centered on a minimal background to emphasize form and contrast. Subtle gradients and a restrained color palette enhance depth without overpowering the mark, while generous spacing ensures legibility and visual balance.

  • Flying coming back home, I snapped a photo outside the airplane window. Back at my computer, I opened the raw image in Photoshop and began layering adjustments to match the mood I wanted to convey.

  • duplicated the background layer to preserve the original. applied Blur, Curves adjustment layer, and Hue/Saturation adjustment layer to shift the color balance.

  • This project used Adobe Illustrator to create a tattoo-feather design concept that emphasizes depth and form through careful use of shadows and gradients.

  • This brochure was designed for El Paso Water Service using Adobe Illustrator and Photoshop.

  • It combines vector-based layouts and typography from Illustrator with photo editing and raster effects from Photoshop to create a clean, professional piece suited for print and digital distribution.

  • This brochure was designed for El Paso Botanical Garden using Adobe Illustrator and Photoshop.

  • It combines vector-based layouts and typography from Illustrator with photo editing and raster effects from Photoshop to create a clean, professional piece suited for print and digital distribution.

  • The project was designed in a portrait-oriented, vertical format to optimize content organization and user engagement.

  • Combine anatomical and symbolic heart elements to create a layered, textured composition that balances organic form with abstract geometry.

  • Use varying heart motifs (veins, valves, outline, pixel/low-poly heart) as separate design elements that interact through overlap, transparency, and blend modes.

  • Introduce noise and subtle grain to add tactile depth and unify vector and raster components.

  • Employ directional shadows to create perceived depth and guide visual flow across the piece.

  • Project stylized Little Creature Character overview a compact, stylized creature designed for a personal portfolio.

  • Modeled in 3ds Max with a focus on dense, deliberate geometry to define stylized forms and surface details without relying on displacement or heavy texture sculpting.

  • For the love of sci‑fi animation, I designed this little robot in 3D Max.

  • It started as a quick sketch—clean geometric shapes, a compact torso, and expressive optics—then evolved through iterations to balance character and function. I focused on silhouette first, ensuring the robot reads clearly from a distance.

  • Being an enthusiastic motorcycle rider, I began developing the design in 3D Max.

  • My goal was to translate the feel and functionality of a real machine into a digital model that could be refined, tested, and visualized from every angle.

  • I’ve always enjoyed board games, and this one is an old-school Mouse Trap. I designed a room and modeled the Mouse Trap using 3D Max.

  • The concept began with nostalgia: the clacking, levers, and chain reactions of the original game. I translated that playful mechanical chaos into a 3D scene meant to feel lived-in and slightly whimsical.

  • The room is sized and detailed to emphasize the trap as both toy and centerpiece — low shelves, patterned wallpaper, a scattered carpet, and warm, directional lighting to draw the eye to the contraption.

  • I created this design in Illustrator, incorporating natural elements, fine lines, and subtle shadowing that evolve into a butterfly.

  • The composition balances organic forms with clean, precise linework: delicate stems and foliage flow into filigree patterns that gradually open and resolve into the butterfly’s wings.

  • Soft, strategic shadows add depth and a sense of lift, making the transition from plant to insect feel both seamless and dynamic.

Resume

PROFESSIONAL EXPERIENCE

Engineer II | Lab Technical Support | Image Analysis (Contract) 2024 - 2026

Bennett Aerospace, Kennedy Space Center NASA, Florida

• Evaluate imaging requirements for the ARTEMIS program and selected appropriate camera, lighting, and video capture systems to ensure high-quality analytical data  

• Configured and operated advance imaging equipment for motion tracking and engineering analysis, improving workflow efficiency and data collection accuracy  

• Developed processes, procedures, and analysis methodologies utilizing ProAnalyst, TEMA, Adobe Creative Suite, and DaVinci Resolve to support engineering investigations 

• Performed functional, system, and data requirements analysis while creating technical documentation  

• Managed maintenance, sustainment, and calibration activities for imagery and analysis laboratory equipment, ensuring mission readiness and compliance with NASA standards

• Maintained asset records, procurement documentation, and work management activities through Maximo, supporting efficient laboratory operations 

Instructional Developer-Designer | Graphic Designer (Contract) 2009 - 2023

Raytheon, El Paso, Texas

• Designed and developed Interactive Multimedia Instruction (IMI) courses supporting the Army & Air Force training programs   

• Collaborated with subject matter experts, engineers, and program managers to convert complex technical content in engaging learning solutions   

• Created 2D and 3D graphics, animations, simulations, and interactive training materials using Adobe Creative Suite, Unit 3D, and 3D Max   

• Developed storyboards, curriculum, assessments, and training documentation aligned with instructional design methodologies and customer requirements   

• Produced video-based training content, motion graphics, and multimedia presentations to enhance learner engagement and retention

• Conducted quality assurance testing, content validation, and technical reviews to ensure training effectiveness and compliance with programs standards

• Supported multiple concurrent projects while consistently meeting delivery schedules, budget requirements, and customer expectations

• Contributed to process improvements that streamlined content development workflows, increasing team productivity and reduced production time      

Web Design Specialist II 2007 - 2009

ADP, El Paso, Texas

• Created and maintained multiple dealership websites, implementing content updates within 24 hours to ensure accurate and timely communications   

• Designed engaging web content and page layouts that strengthened brand visibility, enhanced user experience, and improved customer satisfaction

• Collaborated with clients to develop customized website solutions aligned with marketing goals and business objectives   

Production Assistant, Graphic Designer 2004 – 2007

KDBC 4 News, El Paso, Texas

• Produced broadcast graphics and visual elements for live television programming using Adobe Creative Suite in a fast-paced newsroom environment

• Operated studio cameras and video production equipment to support live and recorded broadcasts

• Coordinated with producers, directors, and newsroom staff to ensure accurate and timely delivery of on-air graphics and content